Vision
The architect's profession has not changed, rather his relationship with tools and the ability to conceive new ones has changed. This paradigm shift has effects on the quality of his work and ultimately for the benefit that can be offered to the interlocutors, whether they are professionals or end-users
ENG
A computational designer is not simply an architect who uses digital tools, nor a programmer who happens to work on buildings. The term names a disciplinary posture: the habit of approaching design problems through explicit structures of relationships — variables, constraints, dependencies — and of using CoDe, algorithms, and formal computational methods as a primary medium of design thinking, not as an auxiliary production step.
This means formulating the problem before solving it, building or modifying one’s own tools when existing software imposes the wrong assumptions, and maintaining the judgement to evaluate what the machine produces. In an era of generative AI, the distinction matters more than ever: the computational designer is the figure who holds the design question while the tools that attempt to answer it continue to change.
The role spans several domains — parametric modelling, environmental simulation, structural optimisation, digital fabrication, algorithm-aided design — and no single practitioner masters them all. What defines the figure is not encyclopaedic coverage but the intellectual posture that connects them: thinking computationally about architecture, and taking responsibility for the result.
→ For a longer discussion, see The Rise of the Computational Designer.
ITA
Un progettista computazionale non è semplicemente un architetto che usa strumenti digitali, né un programmatore che per caso si occupa di edifici. Il termine nomina una postura disciplinare: l’abitudine di affrontare i problemi progettuali attraverso strutture esplicite di relazioni — variabili, vincoli, dipendenze — e di usare codice, algoritmi e metodi computazionali formali come medium primario del pensiero progettuale, non come passaggio ausiliario di produzione.
Significa formulare il problema prima di risolverlo, costruire o modificare i propri strumenti quando il software esistente impone assunzioni sbagliate, e mantenere il giudizio per valutare ciò che la macchina produce. Nell’era dell’AI generativa, la distinzione conta più che mai: il progettista computazionale è la figura che tiene la domanda progettuale mentre gli strumenti che tentano di rispondervi continuano a cambiare.
Il ruolo attraversa diversi domini — modellazione parametrica, simulazione ambientale, ottimizzazione strutturale, fabbricazione digitale, algorithm-aided design — e nessun singolo professionista li padroneggia tutti. Ciò che definisce la figura non è la copertura enciclopedica ma la postura intellettuale che li connette: pensare computazionalmente l’architettura, e assumersi la responsabilità del risultato.
→ Per un approfondimento, si veda L’ascesa del progettista computazionale.
From Discovery to Innovation
Human minds aren't inherently conditioned to innovate, but rather to discover through experimentation. Not all technological advancements represent true innovation—many are simply natural transitions before genuinely innovative breakthroughs occur. Tools emerge as immediate solutions to replace their absence when recurring needs arise - L. A.
Architect | PhD | Computational Designer | Environmental Designer Analyst
Chartered Architect
Ordine degli Architetti PPC di Napoli e Provincia Sez. A (matr. 12449)
ART (Authorized Rhino Trainer)
No Data Found
Me
I am an Architect* and a PhD in Sustainable Technologies, Recovery and Representation of Architecture and the Environment at the University of Naples “Federico II” – DiARC (Department of Architecture).
I was born in Naples, graduated as a surveyor with honours, I live a “short” academic parenthesis of 5 years as a student of Aerospace Engineering at the University of Naples “Federico II”. Having supported more than 20 exams I decide to change air-enrolling at the Faculty of Architecture in Naples, where I graduated with honours with a thesis in environmental design and parametric design and its publication.
I have had the opportunity to face and solve, according to a computational thinking approach, some design aspects of the Apple iOS Developer Academy of Naples (my PhD case history).
I am dedicated to exploring the intersection of Computational Design and Environmental Design, combining advanced parametric approaches with the development of bespoke Grasshopper plugins and coding solutions. My goal is to push the boundaries of design technology innovation and provide tailored tools for complex architectural and environmental challenges
Currently
See more: LA Architecture | C+E Design | Academic R&D Consultancy
Latest
Environmental Design Analyst at Foster + Partners
[UK, London]
- Environmental Design Analyst
- R&D and insights for the Team
- Tools, Scripting & Coding improvements
- Often friend of beers =)
Previously
Architect ,Computational
Designer & Researcher for i-Mesh Architextile
[ITA, Numana (AN)]:
- Improve material performance management and simulation
- Workflow optimization from the design team to production
- Management of R&D activities with universities (POLIMI, Univ. Perugia, Univ. Camerino,
ILEK Stuttgart, Weißensee Kunsthochschule Berlin)
- Development of algorithms to calculate/analyze the material
performance
- POLIMi algorithm management for structural optimization
- Digitization / Render Viz of i-Mesh patterns,
- Parametric Environmental Design
[2018-2021] Active member of the Digital Architect B.I.M. commission of the Naples Architects Order “Ordine APPC di Napoli” (National Architects Register)
What I like
Operate in the field of design and construction without forgetting Climate & Human/Natural Environment, I like using methodologies based on the computational approach to technological design and diving into information modelling. This path consolidates a profile of skills that qualify an Architect as a computational + environmental designer.
I like solving challenges and developing new workflows/tools according to the team's requests/expertise.
I used a lot of different software such as Catia, AutoCAD, REVIT+Dynamo, Archicad, Rhino+Grasshopper (I am ART), 3D Studio Max, Cinema4D, V-Ray. About data Viz: Excel, Tableau Public, Power BI (Microsoft), Processing ..and many others… sometimes I like scripting and coding in C#/C++ and Python (GH).
Learning new methods/workflows and consequently new software tools as the work requires is a natural way of growing ourselves - I find it highly natural especially around the Rhino+Grasshopper environment (they are my natural habitat)
Anyway, soft skills make the difference